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# Progress Report 2:
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## Complete:
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- Deployment research
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- Community Post --> Official Support
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- Community Post + Side project promote (ground station + simulator) --> Developer fork / Developer participate
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- Introduce to company / organization that interested in this project
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- UE4 based simulation with ROS and sensor support (Frank)
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- Refactor the main OA Controller
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- Research on existing algorithms for different sensor configration (Prepare for next stage)(Daniel)
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- Build test vehicle
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## The UE4 Simulator
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- A step up compare to the old gazebo simulator
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- Pro
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- Flexiable, add customized sensor easily
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- Stable, whithout gazebo bugs (e.g. the official plugin)
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- User friendly, if use existing sensor model, graphic programming
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- ROS support
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- Can also be used as an block box visulizer
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- A game engine, you can even make nice real scenery to train AI with simulator data
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- Customizable UI
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- Con
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- Cannot simulate aerodynamic affect of close obstacles
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- Require powerful computer with decent GPU to run with
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- ???
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## Futrue Plan:
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- Basic Safety Feature (for stage 1)
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- Determine which algorithm(s) to implement to get good performance and good compatibility (across configrations)
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- Stage 1 simulation test |